10] Inertia effect: overshoot, By Charles Blaquiere and Milan Polle.
I just discovered that Imagine already has a built in inertia effect! I was using the Spline Interpolation with a starting speed of 5 and an ending speed of 0. The speed of 5 turned out to be too fast, so the anim extrapolated and returned to the target position. A really neat cartoony inertia effect... wow! It's not a bug, it's a feature :)
Yep, and You can also obtain this effect (called overshoot) by setting the Spline #1 parameter, in an Action editor bar, to a negative value such as -1. Setting Spline #0 to -1 would produce the opposite effect, anticipation of a motion (imagine someone's arm pulling back a bit before they throw a punch).
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